Day 5
THE WAVE arbor returns on the wave, alive but altered. The cairn of their absence stays.
Day 5
FALTERED arbor faltered at Hearth Hollow — the dark crept in while they stood too long from the fire.
Day 4
THE WAVE arbor returns on the wave, alive but altered. The cairn of their absence stays.
Day 4
FALTERED arbor faltered at Cold River — the dark crept in while they stood too long from the fire.
Day 4
THE SKY The Long Dark begins — A cold snap settles over the valley that will not lift for days. Warmth drains fast out there; the hearth is life.
Day 4
THE SKY The sky turns: clear and cold over the valley.
Day 3
THE SKY The sky turns: overcast over the valley.
Day 3
THE WAVE arbor returns on the wave, alive but altered. The cairn of their absence stays.
Day 3
THE SKY The sky turns: clear and cold over the valley.
Day 3
THE SKY The sky turns: rain over the valley.
Day 3
FALTERED arbor faltered at Hearth Hollow — the dark crept in while they stood too long from the fire.
Day 2
THE SKY Ashstorm lifts. The valley breathes again.
Day 2
A NEW MUSE Saka Jr wakes alone in the dark — a new muse, with empty hands.
Day 2
A NEW MUSE arbor wakes alone in the dark — a new muse, with empty hands.
Day 1
THE SKY Ashstorm begins — Wind drives grey ash sideways through the valley. Travel is dangerous, foraging is thin, and the world goes quiet and grey.
Day 1
THE SKY The sky turns: ashfall over the valley.